Fix locale-dependent float printing in GGUF metadata (#17331)

* Set C locale for consistent float formatting across all binaries.

* Add C locale setting to all tools binaries

Add std::setlocale(LC_NUMERIC, "C") to all 16 binaries in the tools/
directory to ensure consistent floating-point formatting.

* Apply suggestion from @JohannesGaessler

---------

Co-authored-by: Johannes Gäßler <johannesg@5d6.de>
This commit is contained in:
SamareshSinghandJohannes Gäßler authored and GitHub committed 2026-03-04 09:30:40 +01:00
1 parent 54910bd4f3
commit cb8f4fa3f8
39 files changed
+140 -19

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@@ -6,6 +6,7 @@
#include <algorithm>
#include <cinttypes>
#include <climits>
#include <clocale>
#include <cstdio>
#include <cstdlib>
#include <stdexcept>
@@ -567,6 +568,8 @@ static void gguf_merge(const split_params & split_params) {
}
int main(int argc, const char ** argv) {
std::setlocale(LC_NUMERIC, "C");
split_params params;
split_params_parse(argc, argv, params);