vulkan: add exp operation (#15456)
Co-authored-by: aeseulgi <kim2h7903@gmail.com>
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@@ -586,6 +586,8 @@ void process_shaders() {
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string_to_spv("upscale_f32", "upscale.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("exp_f16", "exp.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("exp_f32", "exp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("gelu_f16", "gelu.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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string_to_spv("gelu_f32", "gelu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}});
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string_to_spv("gelu_erf_f16", "gelu_erf.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}});
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