Note: For security reasons, features that require reading or writing external files must be **disabled by default**. This covers features like: MCP, model save/load
Out-of-scope features:
- Backend:
- Features that require a loop of external API calls, e.g. server-side agentic loop. This is because external API calls in C++ are costly to maintain. Any complex third-party logic should be implemented outside of server code.
- Features that expose the internal state of the model to the API, example: getting the intermediate activation from API. This is because llama.cpp doesn't support a stable API for doing this, and relying on `eval_callback` can make it complicated to maintain as this API is not intended to be used in multi-sequence setup.
- Model-specific features. All API calls and features must remain model-agnostic.
- Frontend:
- Third-party plugins, it is costly to maintain a public plugin API for such features. Instead, users can make their own MCP server for their needs.
- Customizable themes, it is also costly to maintain. While we do focus on the aesthetic, we try to achieve this by perfecting a small set of themes.
- Browser-specific features, example: [Chrome's built-in AI API](https://developer.chrome.com/docs/ai/built-in-apis).
- **Inference mode**: The default mode for performing inference with a single loaded GGUF model.
- **Router mode**: Enables management of multiple inference server instances behind a single API endpoint. Requests are automatically routed to the appropriate backend instance based on the requested model.
The core architecture consists of the following components:
-`server_context`: Holds the primary inference state, including the main `llama_context` and all active slots.
-`server_slot`: An abstraction over a single “sequence” in llama.cpp, responsible for managing individual parallel inference requests.
-`server_routes`: Middleware layer between `server_context` and the HTTP interface; handles JSON parsing/formatting and request routing logic.
-`server_http_context`: Implements the HTTP server using `cpp-httplib`.
-`server_queue`: Thread-safe queue used by HTTP workers to submit new tasks to `server_context`.
-`server_response`: Thread-safe queue used by `server_context` to return results to HTTP workers.
-`server_response_reader`: Higher-level wrapper around the two queues above for cleaner code.
-`server_task`: Unit of work pushed into `server_queue`.
-`server_task_result`: Unit of result pushed into `server_response`.
-`server_tokens`: Unified representation of token sequences (supports both text and multimodal tokens); used by `server_task` and `server_slot`.
-`server_prompt_checkpoint`: For recurrent (e.g., RWKV) and SWA models, stores snapshots of KV cache state. Enables reuse when subsequent requests share the same prompt prefix, saving redundant computation.
-`server_models`: Standalone component for managing multiple backend instances (used in router mode). It is completely independent of `server_context`.
The server context maintains a single batch shared across all slots. When `update_slots()` is invoked, the system iterates through all active slots to populate this batch. For each slot, either a generated token from the previous decoding step or available prompt tokens are added to the batch.
Batching constraints apply: slots can only be batched together if they share compatible configurations. For instance, slots using a specific LoRA adapter can be batched with each other, but not with slots using a different LoRA adapter or no adapter at all.
Once the batch reaches capacity or all slots have been processed, `llama_decode` is called to execute the inference. This operation represents the primary computational bottleneck in `update_slots()`.
Following decoding, the system either retrieves embeddings or samples the next token using `common_sampler_sample`. If a slot has remaining prompt tokens to process, it yields until the next `update_slots()` iteration.
`server_context` runs on a dedicated single thread. Because it is single-threaded, heavy post-processing (especially after token generation) should be avoided, as it directly impacts multi-sequence throughput.
Each incoming HTTP request is handled by its own thread managed by the HTTP library. The following operations are performed in HTTP worker threads:
- JSON request parsing
- Chat template application
- Tokenization
- Conversion of `server_task_result` into final JSON response
- Error formatting into JSON
- Tracking of partial/incremental responses (e.g., streaming tool calls or reasoning steps)
**Best practices to follow:**
- All JSON formatting and chat template logic must stay in the HTTP layer.
- Avoid passing raw JSON between the HTTP layer and `server_slot`. Instead, parse everything into native C++ types as early as possible.
Here is an example trace of an API request for text completion:
- A request arrives at the HTTP layer.
- The request is routed to the corresponding handler inside `server_routes`. In this case, `handle_completions_impl` is invoked.
- The handler parses the input request, constructs a new `server_task`, and passes it to `server_res_generator`.
-`server_res_generator` creates a new `task_result_state` for each task:
-`task_result_state` stays in the HTTP layer, responsible for keeping track of the current state of the response (e.g., parsing tool calls or thinking messages).
-`server_task` is moved into `server_queue` inside `server_context`.
-`server_context` launches the task by moving it into an available slot (see `launch_slot_with_task()`).
-`update_slot()` processes the task as described in the "Batching" section above.
- Results may be sent using `send_partial_response` or `send_final_response`, which creates a new `server_task_result` and pushes it to the response queue.
- At the same time, `server_res_generator` listens to the response queue and retrieves this response.
- As the response is stateless, `server_res_generator` calls `response->update()` to update the response with the current state.
-`server_res_generator` then calls `response->to_json()` and passes the response to the HTTP layer.
The project includes a web-based user interface for interacting with `llama-server`. It supports both single-model (`MODEL` mode) and multi-model (`ROUTER` mode) operation.
The SvelteKit-based Web UI is introduced in this PR: https://github.com/ggml-org/llama.cpp/pull/14839
### Features
-**Chat interface** with streaming responses
-**Multi-model support** (ROUTER mode) - switch between models, auto-load on selection
After `public/index.html.gz` has been generated, rebuild `llama-server` as described in the [build](#build) section to include the updated UI.
**Note:** The Vite dev server automatically proxies API requests to `http://localhost:8080`. Make sure `llama-server` is running on that port during development.